

These custom cards are targeted to specifically improve certain ships and many are “auto includes”. Quite a few custom upgrade cards have been added to the game. Some existing upgrade cards are now dual-sided. Some existing pilot cards, upgrade cards, and condition cards have had their text changed, and some pilots gain an Elite Pilot Talent. Tier 1 pilots pay the highest cost for all their upgrades tier 2 pilots pay the middle cost tier 3 pilots pay the lowest cost.Īll ships costing 51 points or more score one half points if they are reduced to half total hull + shields.Īll ships costing 50 points or less score zero points until they are completely removed. Squad building is at 200 points for increased granularity.Īll pilots now have a “Tier” attribute, which can be 1, 2, or 3.Īll upgrades now have three costs. Scum Epic (0 of 1 released ships rebalanced) Imperial Epic (0 of 2 released ships rebalanced) Rebel Epic (0 of 2 released ships rebalanced) Scum (10 of 16 released ships rebalanced)

Imperial (18 of 18 released ships rebalanced) Rebel (18 of 19 released ships rebalanced)


I’m getting errors attempting to upload images, so all custom cards and changes to existing cards (even those now converted to dual sided cards) will just be given in text form. Ships that I haven’t done yet are marked as “TBD”. : Hard copy version of the electronic version, useful if running a casual in-person tournament.Įach ship gets its own separate post (linked directly below) for its design notes, which highlights any important balance changes for these ships. Long-term I would like to change the formatting to include the triple-cost structure, and an "X-wing Community Mod" label. Note: the cards were just made using "Strange Eons". : Includes printable cards for custom cards and stock cards that are now dual-sided. : this contains all the changes in a Google Spreadsheet. Lists are color-coded in order of testing status and priority. Each pre-built list includes a printable squad sheet in PDF format. : To make playtesting easier (and to focus playtesting on the stuff that currently needs it most), this contains a bunch of pre-built lists that you can just grab-and-go. Feedback is very welcome, especially actual playtesting reports, so thanks for your interest! It’s not done yet, but I wanted to open it up for public testing and consumption. I have been working on comprehensively overhauling certain aspects of X-wing with the goal of creating a more balanced game, diverse meta game, and enjoyable play experience for casual play.
